Independent game studio

Simulation games built on real systems.

FallenCoaster makes strategy and simulation games where the systems run for real under the hood. Our first game, ISP Sim, is in development.

Real wireless network planning

Towers, sector antennas, point-to-point backhaul and customer equipment. Height, antenna aim and line of sight all matter.

A physical 3D world

Buildings and mountain ranges block signal. Route links around ridges or put relays on the peaks.

Technicians on the road

Your crew drives the city's road network to build towers, install customers and repair outages, restocking at your offices along the way.

Run the business

Set plan pricing, hire staff, rent offices, run marketing campaigns and keep an eye on your profit and loss before the money runs out.

Data centres, office slots and fibre that carries traffic

Towers can now route over a town's fibre cables as well as radio links, and a tower with its own line will hand traffic to a neighbour with a faster way out. Fitting an office as a data centre unlocks faster lines into that town, and every office now buys its desk and field slots as it grows.

Sales reps, zones and where the vans go

Sales was rewritten: free reps pick up the most urgent lead nobody is working, inside their own zone. A new Zones window shows the areas your business covers, and a home dispatch area decides which jobs your crews pick up on their own and which ones need you.

Rent your first office, then build the team

A new game now starts with no office at all: rent the first one and the business begins there. Applicants come with levels and traits and cost a hire fee, technicians carry their own van stock, and linking a customer and installing their equipment are separate steps you can see in the job list.

Get in touch

Press, business or just saying hi — we'd love to hear from you.

Contact us